Episode 11.1:
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Ice Caves DungeonThe Ice Caves DungeonAt the northern region of the Arunafeltz lies a vast frozen tundra. This barren land holds little life beyond a handful of carniverous plants. They say though, hidden somewhere here is a mysterious cave of solid ice. Within the caves are an assortment of ice monsters. Within the deepest depths of the cave lies a great magic seal bound by Thor's everlasting fire, and protected by the great Ice Salamander Ktullanux. What secret might be hidden here? The ice caves dungeon is a three level dungeon populated with only water element monsters. Overall the dungeon monsters have low magic defence but medium to high physical defence, making it a great place to level as a magic user with wind magic or as a melee class using specialized equipment or skills to pierce the defence of monsters. The boss monster of the Ice Caves is the Salamander Ktullanux. He protects Thor's Seal should someone try to put out the magic flames. Players must complete a quest in order to summon Ktullanux, which can only be done once per player. If Ktullanux is defeated, portals near the center of the map will open to allow access to the 4th floor of the dungeon for a short period of time. No monsters appear on this 4th floor. After defeating Ktullanux, Thor's Fire will reappear after 2 hours, durring which time you cannot summon him again.
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