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Ragnarok Online
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Cash Item Guide

Consumable Items 

 DescriptionPricing
Abrasive
An abrasive that adds sharpness to a weapon. Increases Critical Rate by 30 for 5 minutes.

Weight: 1
 
Battle Manual
This well written, detailed manual explains effective
battle methods. EXP rate increases to 150% for 30 minutes.

Weight: 1
 
Big Defense Potion
A secret potion made using tough dragon scales. Adds 3%
resistance to Physical Attacks for 3 minutes.

Weight: 1
 
Big Magic Defense Potion
A secret potion made using pixie mustache. Adds 3% resistance to Magical Attacks for 3 minutes.

Weight: 1
 
Bubble Gum
Sweet, tasty bubble gum. Item drop rate increases by 100%
for 30 minutes. (Only for monsters you kill yourself - "finishing blow")

Weight: 1
 
Condensed Battle Manual
This well written, detailed manual explains effective battle methods. For 30 minutes, the player's experience rate is increased to 125%.

Weight: 1
 
Convex Mirror
A clean convex mirror that can be used to detect the appearance of Boss Monsters.
If the boss monster of the map is dead, the time it will appear will be revealed to the player. Boss monsters that are currently alive on the map or appear durring the effect of the convex mirror will appear on the minimap.
The item effects lasts 10 minutes and is cancelled when the player leaves the map or logs out.
Lord of the Dead, Biolabs Boss Monsters, Ktullanux, Memory of Thanatos, and some other event MVPs cannot be detected by using this item.
 
Extended Battle Manual
This well written, detailed manual explains effective battle methods. For 30 minutes, the player's experience rate is increased to 200%.

Weight: 1
 
Giant Fly Wing
An enchanted, giant wing from an ancient creatures. Enables
instant teleportation of many people when used by a Party Leader.

Weight: 1
 
Glass of Illusion
A glass of illusion made from morning dew from an Illusion
Flower. Drink the dew to create an illusion that will make it more difficult for enemies to hit you. Increases Perfect Dodge by 20, and has a 5 minute cool down time.

Weight: 1
 
Kafra Card
A Kafra name card issued by the Kafra Headquarters.
Using this card will call up the Kafra Storage Service.

Weight: 1
 
Life Insurance
A life insurance certificate issued by Kafra Headquarters.
This item loses its effect once the player receives its benefit. If the character dies within 30 minutes after using this item, there will be no EXP loss penalty.

Weight: 1
 
Life Insurance Plus
A life insurance certificate issued by Kafra Headquarters. This special issue certificate has twice the duration of regular Life Insurance. If the character dies within 60 minutes after using this item, there will be no EXP loss penalty. This item loses its effect once the player receives its benefit.

Weight: 1
 
Medium Life Potion
A sizeable bottle of Yggdrasil Tree Sap that is effective in healing wounds. Restores an amount of HP equal of 7% of your Max HP every 4 seconds for a 10 minute duration. Cannot be used while in Frenzy.

Weight: 1
 
Megaphone
A suspicious looking piece of machinery that allows server wide broadcasting.

Weight: 1
 
Neutralizer
Pressing the button on this stick will flash blinding light that seems to cause memory loss. Resets your Skill Tree and gives a corresponding number of Skill Points.
This item can only be used in town, and the character must carry 0 weight, and cannot have a Pushcart, Falcon, or Peco Peco. Cannot be used by Novice Class.

Weight: 0
 
Regeneration Potion
A magic potion made with alchemy and magic. A Rosary is rumored to be one of the secret ingredients in making
this potion. Increases the HP recovery effect of some potions and the Heal skill by 20% for 30 minutes.

Weight: 1
 
Small Defense Potion
A secret potion made using tough dragon scales. Adds 3%
resistance to Physical Attacks for 1 minute.

Weight: 1
 
Small Life Potion
A small bottle of Yggdrasil Tree Sap that is effective in
healing wounds. Restores an amount of HP equal of 5% of our
Max HP every 5 seconds for a 10 minute duration. Cannot be used while in Frenzy.

Weight: 1
 
Small Magic Defense Potion
A secret potion made using pixie mustache. Adds 3% resistance to Magical Attacks for 3 minutes.

Weight: 1
 

Equipment Items 

 DescriptionPricing
Alice Doll [1]
A hat adorned with an Alice doll. When worn, it seems like Alice is cheering you on from the top of your head, "Be strong, master!"
STR + 1. +10% damage against demihuman targets.
Unrefinable.

Item Class: Upper Headgear
Defence Rate: 0
Weight: 50
Required Level: 30
Required Job: All except novice.
 
Bird Nest
A nest where a family of birds live. You have a strong urge to protect them from harm.
DEX + 1, AGI + 1.
Increases resistance to stun by 10%.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 50
Required Level: 10
Required Job: Available for all jobs.
 
Bunny Hairband
A risky hairband to show just how sexy you are. You may notice from time to time people glancing your way. Sexy rating + 100%.
AGI + 2, MDEF + 3

Item Class: Upper Headgear
Defence Rate: 2
Weight: 20
Required Level: No Limit
Required Job: Available for all jobs.
 
Charming Ribbon [1]
A pretty red ribbon decorated with a pink heart in the middle.
Reduces damage from Undead and Demon monsters by 5%.

Item Class: Upper Headgear
Defence Rate: 1
Weight: 40
Required Level: 10
Required Job: Available for all jobs.
 
Chick Hat
Animated Headgear
A hat that looks just like putting a cute little chick on top of your head. Its jumping is certainly very cute.
LUK + 2. MHP/MSP + 50. Resistance vs Brute & Demihuman + 3%.
Grants usage of Double Attack Lv. 2 with your current weapon. If you have level 3 or higher, you'll use that instead.
Unrefinable.

Item Class: Upper Headgear
Defense Rate: 1
Level Requirement: 10
Required Job: Usable by all.
 
Crescent Helm
A sturdy, decorative hat worn by military generals in a far east country.
VIT + 1. Demihuman resistance + 5%.

Item Class: Upper and Middle Headgear
Defence Rate: 8
Weight: 300
Required Level: 50
Required Job: Swordman and Merchant Type.
 
Decoration Geographer
A decoration geographer that sits atop your head.
INT + 1.
When recieving physical damage there's a chance to cast heal 1 on yourself.
Unrefinable.

Item Class: Upper Headgear
Defence Rate: 3
Weight: 50
Required Level: 30
Required Job: Available for all jobs.
 
Dragon Skull
A helmet made from a dragon's skull that provides protection against dragons. Decreases damage from Dragon Class monsters by 5%.

Item Class: Upper Headgear
Defense: 5
Weight: 80
Required Level: 50
Jobs: All
 
Dress Hat
A small cute hat that is vividly displayed on the head. Its a beautiful dress hat that would seem like appropriate attire for a picknick lunch.
MDEF + 7.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 20
Required Level: No Limit
Required Job: Available for all jobs.
 
Drooping Bunny
A cute rabbit doll that can be worn on the head. DEX +1, Flee +2.

Item Class: Upper Headgear
Defense: 1
Weight: 10
Level Requirement: None
Jobs: All
 
Evolved Angel Wing
A beautiful wing shaped hat made by glueing angel feathers to a circlet. It makes your actions swifter.
DEX + 1, INT + 1, MDEF + 3. Reduces damage from demon class monsters by 3%.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 10
Required Level: 10
Required Job: Available for all jobs except novice.
 
Evolved Big Golden Bell
A cute hair accessory inspired by the giant golden bells worn by Sohee.
AGI + 2.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 20
Required Level: 35
Required Job: Available for all jobs except novice.
 
Evolved Blue Fish
A headgear that looks just like a scrumptious fish. It even has the same smell!
AGI + 1, DEX + 1.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 50
Required Level: 50
Required Job: Available for all jobs.
 
Evolved Bunny Band
A hair accessory that looks just like bunny ears. This may seem innapropriate, risque attire, but only if you travel in those kinds of circles.
INT + 2.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 10
Required Level: No Limit
Required Job: Available for all jobs.
 
Evolved Drooping Cat
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion.
MDEF + 18, FLEE + 3.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 1
Weight: 50
Required Level: No Limit
Required Job: Available for all jobs except novice.
 
Evolved Evil Wing
A headgear fashioned to look like the wings on a demon's back. It's said that wearing these will make you feel much stronger.
STR + 1, AGI + 1, FLEE + 3. Reduces damage from demon class monsters by 3%.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 3
Weight: 10
Required Level: 10
Required Job: Available for all jobs except novice.
 
Evolved Majestic Goat
A headgear fashioned after the horns of a goat that captures the attention of onlookers. It has a certain religious meaning to some people.
STR + 2.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 5
Weight: 80
Required Level: No Limit
Required Job: Available for Swordsman, Merchant, Taekwon Kid and Taekwon Master classes.
 
Evolved Orc Hero Helm
A headgear that is only bestowed to true Orc Heroes, the most valiant warriors of the Orc Clan.
STR + 2, VIT + 1, Max HP + 10%.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper & Middle Headgear
Defence Rate: 5
Weight: 90
Required Level: 55
Required Job: Available for all jobs except novice.
 
Evolved Pair of Red Ribbon
A pair of small red hairbands that makes girls look really cute when they wear them.
FLEE + 5.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Middle Headgear
Defence Rate: 1
Weight: 10
Required Level: 45
Required Job: Available for all jobs.
 
Evolved Pipe
Just say no. Especially if you're underage.
VIT + 1. Reduces damage from Brute class monsters by 5%.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 0
Weight: 10
Required Level: No Limit
Required Job: Novices can't smoke, but as for everyone else...
 
Flapping Angel Wing
Animated Headgear
A headgear that looks like flapping angel wings. It makes you feel much lighter when you wear it, though it also makes you feel pretty dizzy.
INT + 1, Attack Speed + 3%, Cast Time -3%.

Item Class: Upper Headgear
Defence Rate: 1
Required Job: Usable by all.
 
Helm of Darkness [1]
A helm designed to over half your face. You look like some kind of demon when you have this helm on.
STR + 2.

Item Class: Upper & Middle Headgear
Defence Rate: 3
Weight: 200
Required Level: 50
Required Job: Swordsman, Merchant and Thief Type.
 
Hibiscus
A flower said to be as beautiful as a fairy in a far east country, and usually used as a medicinal herb.
DEX + 1, INT + 1, MDEF + 5.
Cannot be refined.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 50
Required Level: 50
Required Job: Available for all jobs.
 
Kabuki Mask [1]
A traditional hat that is mainly worn in plays performed in a far east country.
Silence resistance + 30%.

Item Class: Upper, Mid, Lower Headgear
Defence Rate: 5
Weight: 100
Required Level: 10
Required Job: Available for all jobs except novice.
 
Kettle Hat
A sturdy pot worn on the head that overflows with water if shaken. Has a chance of auto-casting Lv.2 Deluge or Lv.3 Waterball with each attack.

Item Class: Upper Headgear
Defense: 4
Weight: 60
Required Level: 30
Jobs: All
 
Laurel Wreath [1]
A laurel wreath made of beautiful interlocking branches and leaves. Its very refreshing and makes you feel relieved.
LUK + 3.
Blind and Curse resistance + 5%.

Item Class: Upper Headgear
Defence Rate: 1
Weight: 10
Required Level: 10
Required Job: Available for all jobs.
 
Legendary Minstrel Hat
A hat once worn by a legendary traveling minstrel to keep the sun out of his eyes as he performed.
INT + 1, DEX + 1.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 50
Required Level: 50
Required Job: Available for all jobs.
 
Magic Eyes
A hat that looks like the eyes of a dark mage which are rumored to blink sometimes.
MDEF + 5.
Reduces cast time by 10%. Increases SP consumption by 20%.

Item Class: Upper Headgear
Defence Rate: 1
Weight: 30
Required Level: 30
Required Job: Mage Type, Soul Linker.
 
Maiden's Twin Ribbon [1]
A red ribbon accented with a white flower. Its has a very lovely, girly look.
MSP + 30, MDEF + 3, SP Regen + 5%.

Item Class: Upper Headgear
Defence Rate: 0
Weight: 20
Required Level: 30
Required Job: Available for all jobs.
 
Mini Propeller
Animated Headgear
This hat makes the wearer feel as if he is floating on air.
AGI + 2, DEX + 1, FLEE + 10. Decreases your cast time by a percentage based on the refine level.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 20
Required Level: No Limit
Required Job: Available for all jobs.
 
Moonlight Flower Hat
A hat created with the monster Moonlight Flower in mind. It is said that it uses 30% of Moonlight Flower's fur, and 70% of Nine Tails fur. Note that you should only wash it by hand. Wear this with your Nine Tails scarf for the perfect winter fashion!
Dex + 2. Small chance to cast agi up 1 when attacking.

Item Class: Upper Headgear
Defence Rate: 3
Required Job: Usable by all.
 
Neko Mimi
A cute cat-looking hat that enhances its wearer's look. Has a cat tail which emphasises the appearance.
LUK + 2, MDEF + 10. -5% damage from brute monsters.

Item Class: Upper Headgear
Defence Rate: 1
Required Job: Usable by all.
 
Pecopeco Hairband
A hairband with PecoPeco wings that lends you a PecoPeco's
speed. Increases Movement Speed, but decreases ASPD by 10% and increases Cast Time by 25%.

Item Class: Upper Headgear
Defence Rate: 3
Weight: 10
Level Requirement: 70
Required Job: All
 
Ramen Hat
Delicious noodles worn on the head that can be eaten when food is especially scarce. There's nothing like a good bowl of ramen. Nothing. DEX +4. Cannot be upgraded. Has a chance to auto-cast Lv.1 Dex-Decrease each time the wearer
is attacked.

Item Class: Upper Headgear
Defense: 1
Weight: 50
Required Level: 30
Jobs: All
 
Red Glasses
A must-have item for those that care about appearances: it can increase your beauty threefold. MDEF +5.

Item Class: Middle Headgear
Defense Rate: 1
Weight: 10
Level Requirement: 10
Jobs: All
 
Rideword Hat [1]
A hat designed to mimic the look of a terrible magic book which attacks people.
When physically attacking, there is a 5% chance to recover 8% of your damage as HP.
When physically attacking, there is a 1% chance to recover 4% of your damage as SP.
Drains 10 HP every 5 seconds while equipped.
Cannot be traded or dropped, but can be put into Kafra Storage.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 30
Required Level: 40
Required Job: Available for all jobs except novice.
 
Satellite Hairband
A strange shaped hairband. It seems that because of its design it can recieve signals from outerspace. You also feel like it somehow broadens your view.
MHP + 50, MSP + 10.
Enables casting fo the skill "Ruwach".

Item Class: Upper Headgear
Defence Rate: 3
Weight: 30
Required Level: No Limit
Required Job: Available for all jobs.
 
Sitting Dog
A brown dog. The way it silently sits there, it looks very cute.
AGI + 1.
When attacking there's a 1% chance to cast gloria lv1. If you have 77 or more agi, movement speed +3%.
Unrefinable.

Item Class: Upper Headgear
Defence Rate: 2
Weight: 50
Required Level: 30
Required Job: Available for all jobs.
 
Vacation Hat
A hat that's perfect for vacationing, and shields the wearer's face from UV rays. VIT +1. Cannot be upgraded.

Item Class: Upper Headgear
Defense: 1
Weight: 20
Required Level: 30
Jobs: All
 
Vane Hairpin
A hairpin that looks like a spinning windmill, but it doesn't generate
any power, though. AGI +2. Cannot be upgraded.

Item Class: Upper Headgear
Defense: 2
Weight: 30
Required Level: 30
Jobs: All
 
Vanilmirth Hat
A cold, soft hat that is shaped like a Vanilmirth. Has a certain chance of auto-casting a Lv.1 Bolt skill with each
melee attack. MDEF +5. Cannot be upgraded. Indestructible.

Item Class: Upper Headgear
Defense: 0
Weight: 100
Required Level: 30
Jobs: All
 
Water Lily Crown
A training cap that lends a sense of
quiet and stability to the wearer.
DEX +1, AGI +1, MDEF +3.
Increases HP Recovery by 5% and SP Recovery by 3%. Cannot be upgraded.

Item Class: Upper Headgear
Defense: 0
Weight: 20
Required Level: 30
Jobs: All
 
Whisper Mask
A mask shaped like a Whisper that feels like its always massaging your face so it might be good for your skin.
AGI +3. Increase Ghost damage by 10%. Cannot be upgraded.

Item Class: Upper, Mid, and Lower Headgear
Defense: 0
Weight: 10
Required Lvl: 10
Job: All
 

Food Items 

 DescriptionPricing
Cooked Nine Tail's Tails (L)
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it.
LUK + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Cooked Nine Tail's Tails (XL)
A rare, specialty Payon dish that bestows luck to those fortunate enough to eat it. This extra large dish provides additional effect.
LUK + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 
Dragon Breath Cocktail (L)
A cocktail whose unforgettable flavor is as potent as the breath of a dragon.
INT + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Dragon Breath Cocktail (XL)
A cocktail whose unforgettable flavor is as potent as the breath of a dragon. This extra large dish provides additional effect.
INT + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 
Hwergelmir's Tonic (L)
This beverage is named after the legendary spring that is believed to be the source of the world's rivers, and is famous for its pure, amazing taste.
DEX + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Hwergelmir's Tonic (XL)
This beverage is named after the legendary spring that is believed to be the source of the world's rivers, and is famous for its pure, amazing taste. This extra large dish provides additional effect.
DEX + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 
Steamed Scorpion (L)
This scorpion dish is cooked with the heat of the desert sand, and is one of the four best dishes in Sograt Desert cuisine.
AGI + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Steamed Scorpions (XL)
This scorpion dish is cooked with the heat of the desert sand, and is one of the four best dishes in Sograt Desert cuisine. This extra large dish provides additional effect.
AGI + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 
Steamed Tongue (L)
A very pricey Louyang dish that tastes absolutely superb.
STR + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Steamed Tongue (XL)
A very pricey Louyang dish that tastes absolutely superb. This extra large dish provides additional effect.
STR + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 
Stew of Immortality (L)
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
VIT + 10 for 30 minute duration. Unlike regular food items, this item does not dispel on death.
 
Stew of Immortality (XL)
A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it. This extra large dish provides additional effect.
VIT + 10 for 60 minute duration. Unlike regular food items, this item does not dispel on death.
 

Rental Items 

 DescriptionPricing
Apple of Archer R (Rental Time: 14 Days)
A headgear made in honor of the legendary archer known for shooting an apple perched on a friend's head from a great distance.
DEX + 4.
Bound to Account. Cannot be refined.

Item Class: Upper Headgear
Defence Rating: 7
Required Job: All Except Novice.
 
Ballista R (Rental Time: 7 Days)
A giant bow which was used in ancient battles.
Increases ranged damage by 20%.
Bound to Account. Cannot be refined.

Item Class: Bow
Attack Power: 194
Required Job: Equippable by Hunter, Bard, and Dancer Class.
 
Brooch R (Rental Time: 7 Days)
An ancient brooch.
AGI + 4.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Bunny Band R (Rental Time: 14 Days)
A hairband that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
Reduces damage from demi-human targets by 10%. MDef + 5.
Bound to Account. Cannot be refined.

Item Class: Upper Headgear
Defence Rating: 9
Required Job: Usable by All.
 
Combat Knife R (Rental Time: 7 Days)
A military combat knife designed for killing humanoids.
Damage from demihuman opponents -10%, damage from demon opponents + 10%. Ignores defence on demihuman targets.
Restores 3 SP each time you attack. MaxSP + 10%.
Bound to Account. Cannot be refined.

Item Class: Dagger
Attack Power: 129
Required Job: Swordsman, Merchant, and Thief type classes; Soul Linker, and Ninja Jobs.
 
Critical Ring R (Rental Time: 7 Days)
An esoteric ring that enables its wearer to amplify his hidden powers.
Critical + 10.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Dagger of Counter R (Rental Time: 7 Days)
A dagger that has a high chance of inflicting critical damage to its target.
Critical + 90.
Bound to Account. Cannot be refined.

Item Class: Dagger
Attack Power: 209
Required Job: Mage Type Classes and Soul Linker Only.
 
Earring R (Rental Time: 7 Days)
An ancient earring.
INT + 3.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Elven Ears R (Rental Time: 7 Days)
A fashion accessory that gives ears that vaunted, elvish look. For some, it is an incredible turn-on.
INT +1.
Bound to Account. Cannot be refined.

Item Class: Middle Headgear
Defence Rating: 2
Required Job: All except novice.
 
Excalibur R (Rental Time: 7 Days)
A one-handed sword of Arthurian legend, it supposedly selects its owner by its own will to wield its holy powers.
INT + 10, LUK + 10.
Bound to Account. Cannot be refined.

Item Class: One-Handed Sword
Attack Power: 199
Required Job: Equippable by Swordsman, Thief, and Merchant Class.
 
Executioner R (Rental Time: 7 Days)
A gruesome sword used to behead criminals judged with the death penalty.
Bypasses defence on demihuman targets.
Increases damage on demihuman targets by 20%.
Increases damage recieved from demihuman targets by 10%.
Bound to Account. Cannot be refined.

Item Class: Two-Handed Sword
Element: Shadow
Attack Power: 190
Required Job: Swordsman Type Only.
 
Glove R (Rental Time: 7 Days)
An ancient mitten.
DEX + 4.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Grand Circlet R (Rental Time: 14 Days)
An exquisitely made circlet, typically worn by rulers or gentry.
STR + 3, INT + 3, LUK + 3, MDEF + 4.
Bound to Account. Cannot be refined.

Item Class: Upper Headgear
Defence Rating: 10
Required Job: All Except Novice.
 
Infiltrator R (Rental Time: 7 Days)
A lethal Katar that has been perfectly designed to carry out quick assassinations.
Damage vs Demihuman + 70%. Def + 3, Flee + 5, Perfect Dodge + 2, and increased attack speed.
Bound to Account. Cannot be refined.

Item Class: Katar
Attack Power: 189
Required Job: Assassin Class Only.
 
Kaiser Knuckle R (Rental Time: 7 Days)
A claw blessed by Zephyrus, god of the west wind.
Increases damage on undead monsters by 5%.
Increases damage on Earth, Water, Fire, and Wind property monsters by 10%.
Bound to Account. Cannot be refined.

Item Class: Finger
Attack Power: 159
Required Job: Priest, Monk.
 
Light Epsilon R (Rental Time: 7 Days)
A Greek ceremonial axe that possesses the power of holiness.
STR + 10. Holy Property. Allows casting of Heal Lv 3. Increases move speed. Damage vs demon monsters + 3%.
Bound to Account. Cannot be refined.

Item Class: Two-Handed Axe
Attack Power: 229
Required Job: Swordsman and Merchant Class.
 
Majestic Goat R (Rental Time: 7 Days)
A helmet that has been fashioned to give its wearer the appearance of having mighty goat horns. Its a helm that evokes power!
STR + 1.
Bound to Account. Cannot be refined.

Item Class: Upper Headgear
Defence Rating: 5
Required Job: All except novice.
 
Mighty Staff R (Rental Time: 7 Days)
A rare staff that can convert physical energy into brute strength.
STR + 10, INT + 4, MATK + 20%.
Consumes 1SP per with each physical attack.
Bound to Account. Cannot be refined.

Item Class: Staff
Attack Power: 165
Required Job: Mage Type, and Soul Linker Jobs.
 
Moonlight Dagger R (Rental Time: 7 Days)
A dagger imbued with lunar spirit and the power to drain an enemy's soul.
Regain 3 SP with each attack.
Max SP + 10%.
Bound to Account. Cannot be refined.

Item Class: Dagger
Attack Power: 85
Required Job: Swordsman, Merchant, and Thief type classes; Soul Linker, and Ninja Jobs.
 
Muramasa R (Rental Time: 7 Days)
An oriental sword named after a legendary Japanese swordsmith.
Critical + 30, Attack Speed + 8%. Small chance to curse self when attacking.
Bound to Account. Cannot be refined.

Item Class: Two-Handed Sword
Attack Power: 204
Required Job: Swordsman Class Only.
 
Necklace R (Rental Time: 7 Days)
An ancient necklace.
VIT + 4.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Pole Axe R (Rental Time: 7 Days)
A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor.
STR + 1, INT + 2, DEX + 1.
Bound to Account. Cannot be refined.

Item Class: One-Handed Spear
Attack Power: 195
Weapon Weight: 480
Required Job: Swordsman Class Only.
 
Ring R (Rental Time: 7 Days)
An ancient ring.
STR + 4.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Rosary R (Rental Time: 7 Days)
An ancient rosary.
LUK + 4, MDEF + 5.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 0
Required Job: All Except Novice.
 
Safety Ring R (Rental Time: 7 Days)
A strange ring that curiously raises its wearer's defenses.
MDEF + 5.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 5
Required Job: All Except Novice.
 
Sage's Diary R (Rental Time: 7 Days)
The diary of a great sage that was published without him ever knowning.
MATK + 20%, Attack Speed + 5%.
Bound to Account. Cannot be refined.

Item Class: Book
Attack Power: 135
Required Job: Priest, Sage, and Taekwon Master Jobs.
 
Sakkat R (Rental Time: 14 Days)
A rustic hat knit from rough weeds and bamboo that shields against rain and the glare from the sun. Saurabi, the ancient Korean warrior, was known to wear one.
AGI + 3.
Bound to Account. Cannot be refined.

Item Class: Upper Headgear
Defence Rating: 10
Required Job: Usable by all.
 
Solar Sword R (Rental Time: 7 Days)
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor.
Regains 1% of the damage inflicted on the target as HP with each attack.
Drains 15SP from its owner every 10 seconds.
Bound to Account. Cannot be refined.

Item Class: Sword
Element: Fire
Attack Power: 120
Required Job: Swordsman, Merchant, and Thief type classes.
 
Steel Flower R (Rental Time: 14 Days)
A small flower made of steel.
Small chance to autocast Status Recovery when taking physical damage.
Bound to Account. Cannot be refined.

Item Class: Lower Headgear
Defence Rating: 1
Required Job: All Except Novice.
 
Tomahawk R (Rental Time: 7 Days)
A light axe imbued with Wind property which can be hurled at enemies.
Enables use of the skill "Tomahawk Throwing".
Bound to Account. Cannot be refined.

Item Class: One-Handed Axe
Element: Wind
Attack Power: 200
Required Job: Swordsman and Merchant Class.
 
Vesper Core 01R (Rental Time: 7 Days)
An object that seems to have been part of the Vesper. It has the mysterious power to clear its owner's mind.
MDEF + 3, INT + 2, Max SP + 5%.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 1
Required Job: All Except Novice.
 
Vesper Core 02R (Rental Time: 7 Days)
An object that seems to have been part of the Vesper. It has a mysterious power that grants great strength to its owner.
MDEF + 3, STR + 3, ATK + 10.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 1
Required Job: All Except Novice.
 
Vesper Core 03R (Rental Time: 7 Days)
An object that seems to have been part of the Vesper. It has a mysterious power that grants agility to he who wears it.
MDEF + 3, AGI + 3, FLEE + 5.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 1
Required Job: All Except Novice.
 
Vesper Core 04R (Rental Time: 7 Days)
An object that seems to have been part of the Vesper. Possesses a mysterious power that endows the owner with greater accuracy and dexterity.
MDEF + 3, DEX + 3, HIT + 10.
Bound to Account. Cannot be refined.

Item Class: Accessory
Defence Rating: 1
Required Job: All Except Novice.
 
Whisper Mask R (Rental Time: 14 Days)
A hat that looks just like a whisper that is worn completely over your head.
AGI + 3. Increases ghost element resistance by 10%.
Unrefinable.
Bound to Account. Cannot be refined.

Item Class: Upper, Mid, Lower Headgear
Defence Rate: 0
Required Job: Usable by All.
 

Scroll Items 

 DescriptionPricing
Dungeon Teleportation Scroll
When used allows you to teleport to one of the dangerous dungeons within Midgard and area.
You are presented with a list of dungeons to teleport to when the item is used. You can chose from: Noggroad Dungeon, Mjolnir Dead Pit, Umballa Dungeon, Coal Mines Dungeon, Payon Caves, Toy Factory, Glast Heim Prison, Lyouyang Dungeon, Kunlun Dungeon, Izlude Undersea Tunnel, Turtle Island, Clocktower 3F, Clocktower B3F, Glast Heim Sewers 2F, Sphinx Dungeon 4F, Piramid Dungeon 4F, Prontera Sewers 3F, Amatsu Dungeon 1F, Somatolagy Laboratory 1F, and Ayotaya Dungeon 2F.
 
Holy Armor Scroll
A scroll enchanted with Holy Armor Magic that can protect your body with the power of holiness. Endows a character with Holy property for 30 minutes. The effects of this scroll does not disappear on death.

Weight: 1
 
LV1 Greed Scroll
A scroll in which a single use of Level 1 Greed has been recorded.
Caution-- This item won't work while your character is casting a spell or skill.
 
LV10 Agil Scroll
A scroll in which a single use of Level 10 Increase AGI has been recorded. Lasts 240 seconds.
Caution-- This item won't work while your character is casting a spell or skill. This item consumes 15 HP and will be ineffective if the character has fewer than 15 HP.
 
LV10 Blessing Scroll
A scroll in which a single use of Level 10 Blessing has been recorded. Lasts 240 seconds.
Caution-- This item won't work while your character is casting a spell or skill.
 
LV10 Wind Walker Scroll
A scroll in which a single use of Level 10 Wind Walker has been recorded. Lasts 400 seconds.
Caution-- This item won't work while your character is casting a spell or skill.
 
LV5 Adrenaline Scroll
A scroll in which a single use of Level 5 Adrenaline Rush has been recorded. Lasts 150 seconds.
Caution-- This item won't work while your character is casting a spell or skill. This skill can only be cast if you have an axe or mace weapon equipped.
 
LV5 Aspersio Scroll
A scroll in which a single use of Level 5 Aspersio has been recorded. Lasts 180 seconds.
Caution-- This item won't work while your character is casting a spell or skill. If there is no Holy Water, the scroll will be damaged when used.
 
LV5 Assumptio Scroll
A scroll in which a single use of Level 5 Assumptio has been recorded. Lasts 100 seconds.
Caution-- This item won't work while your character is casting a spell or skill. This skill will remove Kyrie Elieson status.
 
Shadow Armor Scroll
A scroll enchanted with Shadow Armor Magic that can protect
your body with the power of shadows. Endows a character
with Shadow property for 30 minutes. The effects of this scroll does not disappear on death.

Weight: 1
 

Specialty Use Items 

 DescriptionPricing
Enriched Elunium
Concentrated Elunium that has been buried deep underground.
Used as a material to strengthen armor. Allows you to refine armor with a lower chance of failure than with regular Elunium.
A special smith must be visited to use Enriched Elunium, and Enriched Elunium does not gain an additional bonus when refining from +9 to +10.
 
Enriched Oridecon
Dense Oridecon that has been buried deep underground.
Used as a material to strengthen weapons. The chance to fail the refining process is lower than that of using regular Oridecon.
A special smith must be visited to use Enriched Oridecon, and Enriched Oridecon does not gain an additional bonus when refining from +9 to +10.
 
Gym Membership Card
A membership card at a training facility that helps you increase your strength.
By bringing this pass to the training NPC, you'll be taught a level of Increased Weightlimit R, which boosts your carrying capacity by 200. Further visits will boost your weightlifting skill by 1, to a maximum of level 10.
 
Token of Siegfried
A certificate imbued with the power of the invulnerable Siegfried which allows its bearer to overcome death.
This is not a usable item, but when the token is in your inventory a new option appears added to the interface that allows you to revive yourself when you are dead.
 

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